A proposito di League of Legends
League of Legends, commonly referred to as League, is a multiplayer online battle arena video game developed and published by Riot Games. Inspired by Defense of the Ancients, a custom map for Warcraft III, Riot's founders sought to develop a stand-alone game in the same genre. Since its release in October 2009, League has been free-to-play and is monetized through purchasable character customization. The game is available for Windows and macOS. — Wikipedia
- Album Legends Never Die
- Anno (riferimento MusicBrainz) 2017
- Durata indicativa 3:55
- Registrazione su MusicBrainz
- Artista su MusicBrainz
Crediti e riferimenti (MusicBrainz)
- Autori dei testi / crediti di scrittura Mako, Sebastien Najand, Riot Games Music Team, Alex Seaver, Justin Tranter
- Opera collegata Legends Never Die (Song) — Scheda opera
Relazioni & vita privata
Collaborazioni frequenti
- Coldplay
Accueil et critique
Accueil et critique [ modifier | modifier le code ] League of Legends a reçu des critiques globalement favorables. Il détient un score Metacritic de 78 sur 100, basé sur 37 critiques [ 96 ] . Le jeu a fait l'objet de critiques pour le manque de fiabilité des serveurs ainsi qu'un gameplay non modéré (joueurs agressifs, harcèlement) [ réf. souhaitée] . — Wikipedia
Followers : 213 · Monthly listeners : 1,175 · Total plays : 30,266
Indie Rock context
- Enemy (from the series Arcane League of Legends)
- Ma Meilleure Ennemie ft. Coldplay
- Legends Never Die
- The Line (from the series Arcane League of Legends)
- GODS
- Paint The Town Blue (from the series Arcane League of Legends)
Featured artists
- Coldplay
Converti Legends Never Die in 432Hz
Why listen to League of Legends in 432Hz?
Che cos’è la conversione a 432 Hz?
🎛️ Convertitore: questa versione in 432Hz è stata realizzata con lo strumento gratuito 432hz-converter.com (URL YouTube o file audio — veloce, senza registrazione).