Sobre League of Legends
League of Legends, commonly referred to as League, is a multiplayer online battle arena video game developed and published by Riot Games. Inspired by Defense of the Ancients, a custom map for Warcraft III, Riot's founders sought to develop a stand-alone game in the same genre. Since its release in October 2009, League has been free-to-play and is monetized through purchasable character customization. The game is available for Windows and macOS. — Wikipedia
- Álbum Legends Never Die
- Año (referencia MusicBrainz) 2017
- Duración aproximada 3:55
- Grabación en MusicBrainz
- Artista en MusicBrainz
Créditos y referencias (MusicBrainz)
- Créditos de autoría Mako, Sebastien Najand, Riot Games Music Team, Alex Seaver, Justin Tranter
- Obra enlazada Legends Never Die (Song) — Ficha de la obra
Relaciones & vida privada
Colaboraciones frecuentes
- Coldplay
Accueil et critique
Accueil et critique [ modifier | modifier le code ] League of Legends a reçu des critiques globalement favorables. Il détient un score Metacritic de 78 sur 100, basé sur 37 critiques [ 96 ] . Le jeu a fait l'objet de critiques pour le manque de fiabilité des serveurs ainsi qu'un gameplay non modéré (joueurs agressifs, harcèlement) [ réf. souhaitée] . — Wikipedia
Followers : 213 · Monthly listeners : 1,175 · Total plays : 30,266
Indie Rock context
- Enemy (from the series Arcane League of Legends)
- Ma Meilleure Ennemie ft. Coldplay
- Legends Never Die
- The Line (from the series Arcane League of Legends)
- GODS
- Paint The Town Blue (from the series Arcane League of Legends)
Featured artists
- Coldplay
Convierte Legends Never Die a 432Hz
Why listen to League of Legends in 432Hz?
¿Qué es la conversión a 432 Hz?
🎛️ Convertidor: esta versión en 432Hz se creó con la herramienta gratuita 432hz-converter.com (enlace de YouTube o archivo de audio — rápido, sin registro).